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Update 1.02 is now Live!

Hi! This patch is primarily focused on general game balance as well as some character specific balancing. There's also a bit of new content in there as well. Interface

  • Added an indicator button to the map to show where player homes are located, map blocks with existing houses must be revisited in order for this update to take effect, homes placed after should be indicated

Gameplay and Content

  • Added "Brutal Punks" to The Badlands. They are very strong Punks who roam The Badlands gathering wandering Punks into a mob

  • Updated art of Punk Dog house destruction

  • Added Bread recipe drop to wheat

  • Added nails to stolen bag loot drop

  • Added new loot drop "Grim Biscuit" to Goatmen (cures doomed)

  • Added Human Skull and Grim Biscuit to potion shop

  • Added Recipe Drop "Grim Biscuit" to Goatmen

  • Added effects to hitting Dark Zombie Totems

  • Updated "Stone Sword" description

  • Chickens can now lay nests of eggs rather than a single egg

General Balance

  • Decreased White Knight's HP from 150 to 125

  • Increased Blind Status effect duration from 10 to 15 seconds

  • Increased poison Life % damage from 10% to 15%

  • Poison now reduces move speed by 25%

  • Poison Status effect can now be renewed by poisonous attacks before ending

  • Decreased durability of poison bow from 15 to 10

Character Specific Balancing Giant Spiders

  • Giant Spiders are now immune to poison.

  • Increased Angry Spider's chase speed from 275 to 300

  • Baby Spider's attack now has 25% chance to poison

  • Increased Baby Spider's attack damage from 5 to 7

  • Increased Giant Spider's attack damage from 8 to 10

  • Increased Giant Spider attack's poison chance from 50% to 75%

  • Increased Giant Spider chase speed from 225 to 300

  • Increased Giant Spider's ability and probability to web a tree

  • Spider food now spawns Angry Spiders on destruction

Giant Boars

  • Giant Boars now have a chance to invoke haste when aggroed

  • Giant Boars now have a chance to invoke Strength

  • Decreased Drop Rate of pork chops from Giant Boar

  • Decreased loot drop probability of Godlike Boar Tusk from death of Giant Boar from .75 to .50

  • Increased Giant Boar Chase Speed from 301 to 310

  • Increased Giant Boar Critical attack chance from 25% to 35%

  • Increased Giant Boar attack damage from 12 to 15

Giant Crab

  • Increased Giant Crab life from 150 to 200

  • Increased Giant Crab deflect projectile chance from 25% to 50%

  • Increased Giant Crab chase speed from 140 to 200

  • Decreased drop rate of crab eggs from giant crab

  • Giant Crab now immune to burn and fear

Mason (Rare Night Mob)

  • Increased Mason's HP from 1000 to 2500

  • Mason now immune to poison, sleep, doomed and bleeding

  • Increased Mason's block chance from 5% to 10%

  • Mason now has 5% chance to deflect a projectile

  • Increased Mason's chase speed from 295 to 305

Punks

  • Increased Punk spawns from punk structures

  • Increased Punk Builder's structure building probability.

Bug Fixes

  • Updated indicators on Gnomes to correct positions

  • Fixed bug that allowed a Punk Builder to drop pipe pickaxes instead of the recipe

  • Fixed loot drop probability bug on mobs dropping loot while affected by status effect


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