Base
Junk Pants- Defence
- 13%
- Durability
- 40
- Added maximum health
- 0 hearts
- Attack speed
- +1%
- Evade chance
- +4 percentage points
Equipment
TypePants
Strong Junk Pants
Defence combines with your other equipment. Two pieces with 20% defence each provide 36% combined reduction.
Avoidance and status immunity work separately. Armour does not protect against every damage source.
Base
Junk PantsReinforced
Reinforced Junk PantsStrong · This piece
Strong Junk PantsHead, chest, legs and feet. Shields, weapons, cards and character starting stats are excluded.
Status immunity: Slow
Avoidance bonuses are separate from damage reduction and remain subject to the game’s chance limits. Damage bonuses use the combat number scale, before defence and other modifiers.
View Junk pieces and recipes →In game currency, per item, before merchant or card modifiers and transaction rounding. A buy value does not mean a merchant stocks this item.
Result
Strong Junk Pants1 ×Showing 1 of 1 matching uses