Base · This piece
Junk Helmet- Defence
- 11%
- Durability
- 40
- Added maximum health
- +0.5 hearts
- Attack speed
- +1%
Equipment
TypeHelmet
Junk Helmet
Defence combines with your other equipment. Two pieces with 20% defence each provide 36% combined reduction.
Avoidance and status immunity work separately. Armour does not protect against every damage source.
Base · This piece
Junk HelmetReinforced
Reinforced Junk HelmetStrong
Strong Junk HelmetHead, chest, legs and feet. Shields, weapons, cards and character starting stats are excluded.
Status immunity: Slow
Avoidance bonuses are separate from damage reduction and remain subject to the game’s chance limits. Damage bonuses use the combat number scale, before defence and other modifiers.
View Junk pieces and recipes →In game currency, per item, before merchant or card modifiers and transaction rounding. A buy value does not mean a merchant stocks this item.
Result
Junk Helmet1 ×Showing 2 of 2 matching uses