Equipment

Junk Helmet

TypeHelmet

Junk Helmet

Equipment statistics

This piece
Slot
Head
Grade
Base
Defence
11%
Durability
40
Added maximum health
+0.5 hearts
Attack speed
+1%

Defence combines with your other equipment. Two pieces with 20% defence each provide 36% combined reduction.

Avoidance and status immunity work separately. Armour does not protect against every damage source.

Compare grades

Base · This piece

Junk Helmet
Defence
11%
Durability
40
Added maximum health
+0.5 hearts
Attack speed
+1%

Strong

Strong Junk Helmet
Defence
16%
Durability
160
Added maximum health
+0.5 hearts
Attack speed
+2%

Junk protection

Armour only

Head, chest, legs and feet. Shields, weapons, cards and character starting stats are excluded.

Base

Complete set
Combined defence
40.16%
Added maximum health
+0.5 hearts
Attack speed
+4%
Movement speed
+32 units
Evade chance
+4 percentage points
Block chance
+1 percentage point
Hunger drain reduction
+0.01 points/s

Avoidance bonuses are separate from damage reduction and remain subject to the game’s chance limits. Damage bonuses use the combat number scale, before defence and other modifiers.

View Junk pieces and recipes →

Item values

Base values
Base buy value
150,000
Base sell value
37,500

In game currency, per item, before merchant or card modifiers and transaction rounding. A buy value does not mean a merchant stocks this item.

How to make Junk Helmet

1

How to repair Junk Helmet

1

Used to make

2

Showing 2 of 2 matching uses

Data details
Canonical entry ID
equipment:head/junk_helmet
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