- Slot
- Shield
- Grade
- Strong
- Defence
- 24%
- Durability
- 640
- Shield capacity
- 12
- Shield points are separate from health, defence and block chance.
- Critical chance
- +5 percentage points
- Attack speed
- +5%
- Movement speed
- -19 units
- Block chance
- +32 percentage points
- Deflect chance
- +28 percentage points
Status immunity: Bleeding
Defence combines with your other equipment. Two pieces with 20% defence each provide 36% combined reduction.
Avoidance and status immunity work separately. Armour does not protect against every damage source.
Compare grades
Base
Thorny War Door- Defence
- 18%
- Durability
- 160
- Added maximum health
- 0 hearts
- Shield capacity
- 8
- Shield points are separate from health, defence and block chance.
- Critical chance
- +3 percentage points
- Attack speed
- +3%
- Movement speed
- -19 units
- Block chance
- +24 percentage points
- Deflect chance
- +20 percentage points
Reinforced
Reinforced Thorny War Door- Defence
- 21%
- Durability
- 320
- Added maximum health
- 0 hearts
- Shield capacity
- 10
- Shield points are separate from health, defence and block chance.
- Critical chance
- +4 percentage points
- Attack speed
- +4%
- Movement speed
- -19 units
- Block chance
- +28 percentage points
- Deflect chance
- +24 percentage points
Strong · This piece
Strong Thorny War Door- Defence
- 24%
- Durability
- 640
- Added maximum health
- 0 hearts
- Shield capacity
- 12
- Shield points are separate from health, defence and block chance.
- Critical chance
- +5 percentage points
- Attack speed
- +5%
- Movement speed
- -19 units
- Block chance
- +32 percentage points
- Deflect chance
- +28 percentage points