Base
basic mer armor- Defence
- 20%
- Durability
- 40
- Added maximum health
- 0 hearts
- Evade chance
- +1 percentage point
- Hunger drain reduction
- +0.025 points/s
Equipment
TypeArmor
strong fireproof
mer armor
Status immunity: Burn
Defence combines with your other equipment. Two pieces with 20% defence each provide 36% combined reduction.
Avoidance and status immunity work separately. Armour does not protect against every damage source.
Base
basic mer armorReinforced
reinforced mer armorStrong · This piece
strong mer armorHead, chest, legs and feet. Shields, weapons, cards and character starting stats are excluded.
Status immunity: Blind
Status immunity: Blind
Status immunity: Blind, Burn, Terrain Slow
Avoidance bonuses are separate from damage reduction and remain subject to the game’s chance limits. Damage bonuses use the combat number scale, before defence and other modifiers.
View Mer pieces and recipes →In game currency, per item, before merchant or card modifiers and transaction rounding. A buy value does not mean a merchant stocks this item.
Result
strong mer armor1 ×Showing 1 of 1 matching uses