Equipment

Shock Mage Hood

TypeHelmet

Shock Mage Hood

Equipment statistics

This piece
Slot
Head
Grade
Base
Defence
9%
Durability
80
Added maximum health
+0.5 hearts
Critical chance
+3 percentage points
Attack speed
+4%
Movement speed
+12 units

Defence combines with your other equipment. Two pieces with 20% defence each provide 36% combined reduction.

Avoidance and status immunity work separately. Armour does not protect against every damage source.

Compare grades

Base · This piece

Shock Mage Hood
Defence
9%
Durability
80
Added maximum health
+0.5 hearts
Critical chance
+3 percentage points
Attack speed
+4%
Movement speed
+12 units

Reinforced

Reinforced Shock Mage Hood
Defence
11%
Durability
160
Added maximum health
+0.5 hearts
Critical chance
+4 percentage points
Attack speed
+4%
Movement speed
+16 units

Strong

Strong Shock Mage Hood
Defence
14%
Durability
320
Added maximum health
+0.5 hearts
Critical chance
+5 percentage points
Attack speed
+4%
Movement speed
+20 units

Mage Yellow protection

Armour only

Head, chest, legs and feet. Shields, weapons, cards and character starting stats are excluded.

Avoidance bonuses are separate from damage reduction and remain subject to the game’s chance limits. Damage bonuses use the combat number scale, before defence and other modifiers.

View Mage Yellow pieces and recipes →

Item values

Base values
Base buy value
150,000
Base sell value
37,500

In game currency, per item, before merchant or card modifiers and transaction rounding. A buy value does not mean a merchant stocks this item.

How to make Shock Mage Hood

1

How to repair Shock Mage Hood

1

Used to make

2

Showing 2 of 2 matching uses

Data details
Canonical entry ID
equipment:head/mage_yellow_helmet
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