- Slot
- Shield
- Grade
- Reinforced
- Defence
- 15%
- Durability
- 240
- Added maximum health
- +2 hearts
- Shield capacity
- 8
- Shield points are separate from health, defence and block chance.
- Movement speed
- -12 units
- Evade chance
- +6 percentage points
- Block chance
- +22 percentage points
- Deflect chance
- +16 percentage points
Defence combines with your other equipment. Two pieces with 20% defence each provide 36% combined reduction.
Avoidance and status immunity work separately. Armour does not protect against every damage source.
Compare grades
Base
Deer War Door- Defence
- 12%
- Durability
- 160
- Added maximum health
- +1 heart
- Shield capacity
- 6
- Shield points are separate from health, defence and block chance.
- Movement speed
- -12 units
- Evade chance
- +4 percentage points
- Block chance
- +18 percentage points
- Deflect chance
- +12 percentage points
Reinforced · This piece
Reinforced Deer War Door- Defence
- 15%
- Durability
- 240
- Added maximum health
- +2 hearts
- Shield capacity
- 8
- Shield points are separate from health, defence and block chance.
- Movement speed
- -12 units
- Evade chance
- +6 percentage points
- Block chance
- +22 percentage points
- Deflect chance
- +16 percentage points
Strong
Strong Deer War Door- Defence
- 18%
- Durability
- 320
- Added maximum health
- +3 hearts
- Shield capacity
- 10
- Shield points are separate from health, defence and block chance.
- Movement speed
- -12 units
- Evade chance
- +8 percentage points
- Block chance
- +26 percentage points
- Deflect chance
- +20 percentage points