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Equipment

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Safari

12 pieces · Armor · Helmet · Pants · Shoes

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Safari / Hunter protection

Armour only

Head, chest, legs and feet. Shields, weapons, cards and character starting stats are excluded.

Base

Complete set
Combined defence
50.49%
Added maximum health
+0.5 hearts
Damage bonus (combat display)
+100
Critical chance
+3 percentage points
Attack speed
+8%
Movement speed
+64 units
Evade chance
+8 percentage points
Block chance
+1 percentage point
Hunger drain reduction
+0.02 points/s

Strong

Complete set
Combined defence
64.25%
Added maximum health
+0.5 hearts
Damage bonus (combat display)
+200
Critical chance
+7 percentage points
Attack speed
+8%
Movement speed
+64 units
Evade chance
+8 percentage points
Block chance
+1 percentage point
Hunger drain reduction
+0.02 points/s

Status immunity: Stun

Avoidance bonuses are separate from damage reduction and remain subject to the game’s chance limits. Damage bonuses use the combat number scale, before defence and other modifiers.

12 equipment entries